Exploring Touhou Doom Developer Commentary Map25

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  • I forgot to mention it in the video (and I can't believe I forgot to), but the reason I chose to reference Undertale was that the second ...
  • I can't believe I did this first try. Thanks for watching! It's been an absolute blast, even if irritating at times (MAP28, looking at you).
  • I still can't believe how cool the window textures from
  • Why the hell did I think a Tyson map against danmaku demons was a good idea? It's a simple series of fights, but getting close to ...
  • Freezing Time is a funny gimmick, and it's easy to give the ability to the player. Giving that ability to a monster, on the other hand, ...

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I really wanted a proper slaughtermap for the wad. The slaughter helps distract from the segments that aren't as detailed. Don't be ... I didn't really talk too much about the stage itself, but much like the final stage of Episode I, this is kind of generic filler. However ... FIGHTING GAMES REPRESENT! So I kind of knew I wanted a MAP31 and MAP32. I decided to go with a pair of bosses. Why? Two things I forgot to mention in the video: 1. The name "Levi Sense" is from Mushihimesama - it's the name of the boss theme, ...

"It was lazy design this time." I forgot how hard this map is. It autosaves frequently; getting this entire map in one sitting is actually ...

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