Exploring Bit Galaxy Devlog 7 Animation

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  • Well, I didn't improve anything about the fractals but I added some sense of depth between foreground and background blocks.
  • I've made some improvements on the water simulation algorithm and I just like to play with it, although it's not "perfect". It does not ...
  • It's just a test to see if my idea of tile borders will work well, although I'm not quite satisfied with the results. #terraria #starbound ...
  • This is the vibe coding ecosystem I am using — https://www.bridgemind.ai BUILDING A HORROR GAME IN UNITY WITH ...
  • This week I made the preliminary HUD and platforms. #terraria #starbound #sandbox #platformer #gamedev #indiedev ...

In-Depth Information on Bit Galaxy Devlog 7 Animation

Basic walking, jumping and falling " Well, nothing much to show but some background testing and collision detection (which is not completed yet by the way, but it ... Bit Galaxy This week I've made functional doors, toggleable blocks and

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