Exploring Bit Galaxy Devlog 6 Background And Collision

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  • Smooth lighting and colour tint on lights that are stronger. It's not much but I'm preparing a big overhaul on the game soon.
  • Just a small update. In this video you can see "running and walking", the new debug UI, the inventory screen and the toolbar.
  • join the discord! https://discord.gg/ez6axU9JAv commands: !specs !keyboard !font !theme !discord We will be moving the lightmap ...
  • Yet another prototype for the ship navigation system. This time I decided to use the mouse, so it could be easier to shot enemies ...
  • Devlog

In-Depth Information on Bit Galaxy Devlog 6 Background And Collision

Well, nothing much to show but some Fixed up voxel It's just a test to see if my idea of tile borders will work well, although I'm not quite satisfied with the results. #terraria #starbound ... I've made some improvements on the water simulation algorithm and I just like to play with it, although it's not "perfect". It does not ...

I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D

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