Introduction to Bit Galaxy Devlog 4

If you are looking for information about Bit Galaxy Devlog 4, you have come to the right place. Liquids simulation. It's pretty bad right now and needs a lot of optimisation. #terraria #starbound #sandbox #platformer #gamedev ...

Bit Galaxy Devlog 4 Comprehensive Overview

I rebuilt BitQuest in full 3D. Not the look... the bones. The whole game runs on real 3D geometry now: real lighting and shadows, ... Well, nothing much to show but some background testing and collision detection (which is not completed yet by the way, but it ... I've made some improvements on the water simulation algorithm and I just like to play with it, although it's not "perfect". It does not ...

Nothing much, but still it's some progress. xD #terraria #starbound #sandbox #platformer #gamedev #indiedev #gameplay ...

Summary & Highlights for Bit Galaxy Devlog 4

  • It's just a test to see if my idea of tile borders will work well, although I'm not quite satisfied with the results. #terraria #starbound ...
  • Well, I didn't improve anything about the fractals but I added some sense of depth between foreground and background blocks.
  • It's been too long! Apologies for the long silence. I took a break for a while and then started this fat update. The new terrain engine ...
  • Wishlist now: https://store.steampowered.com/app/3419490?utm_source=yt Watch the intro cinematic here: ...
  • Yet another prototype for the ship navigation system. This time I decided to use the mouse, so it could be easier to shot enemies ...

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