Introduction to Xna Planetary Geoclipmap Engine Test 3

If you are looking for information about Xna Planetary Geoclipmap Engine Test 3, you have come to the right place. This is the third

Xna Planetary Geoclipmap Engine Test 3 Comprehensive Overview

This is the first This is the second Here is a quick video of a procedural

Terrain with geoclipmapping technology. Using OpenGL4.5 and single draw call (MDI). Hork Engine.

Summary & Highlights for Xna Planetary Geoclipmap Engine Test 3

  • An
  • 2000 tree :)
  • Video shows my implementation of GPU-based Geometry Clipmaps, offcenter movement and level deactivation.
  • So I decided to have a play with Geo Clip Mapping. I always wanted a decent terrain render and I think this could be a good start.
  • Made with Unity3D 3.4.1f5 Seams between different lods need fixing.

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