Understanding Parallel Split Shadow Mapping
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Key Takeaways about Parallel Split Shadow Mapping
- Half-Life 2, (bad) Parallel-Split Shadow Maps
- This video show the current implementation of
- Parallel Split Shadows
- Half-Life 2, Parallel-Split Shadow Maps with Dithered Cascade Blending
- 2000 tree :)
Detailed Analysis of Parallel Split Shadow Mapping
A demonstration map for testing For more information on Reloaded, check out the blog: http://fpscreloaded.blogspot.co.uk/ Half-Life 2, (slightly less bad) Parallel-Split Shadow Maps
Tzu3D: geoclipmapping, Parallel Split Shadow Map, Instancing, Deferred Rendering, Depth of Field
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