Introduction to Extinctathon
Exploring Extinctathon reveals several interesting facts. Video of my XNA-made game with newly added enemies and the ability to die.
Extinctathon Comprehensive Overview
Provided to YouTube by DistroKid My basic game state management implementation, along with one of the remaining bugs with my collision detection / handling. Loading some enemy types from a file. This also shows the addition of points to the game.
Adding some basic projectile weapons to my 2D sidescrolling platformer. Check out ...
Summary & Highlights for Extinctathon
- Exctinctathon!!
- I've added some (VERY) basic audio effects and music to
- Not a lot new here gamewise, but an awesome new backing track by Asheville, NC's Eugene Ward. Check out his myspace: ...
- Transitioning between different levels in
- Showcasing some of the different enemy types in
Stay tuned for more updates related to Extinctathon.