Introduction to Extinctathon Level Transitioning

Let's dive into the details surrounding Extinctathon Level Transitioning. Transitioning

Extinctathon Level Transitioning Comprehensive Overview

The early stages of the Exctinctathon!! Video of my XNA-made game with newly added enemies and the ability to die.

Adding some basic projectile weapons to my 2D sidescrolling platformer. Check out ...

Summary & Highlights for Extinctathon Level Transitioning

  • My basic game state management implementation, along with one of the remaining bugs with my collision detection / handling.
  • Showing off some small new features and some small bug fixes in
  • Showcasing some of the different enemy types in
  • Not a lot new here gamewise, but an awesome new backing track by Asheville, NC's Eugene Ward. Check out his myspace: ...
  • The Fastest method to get to the center was patched so this was the next best thing to reach the center, hope you guys found this ...

That wraps up our extensive overview of Extinctathon Level Transitioning.

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