Exploring Atari 2600 Rubik S Cube Prototype Display

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  • The
  • Comparisons of emulator (Gopher, left) and (Stella, right) differences.
  • Concept for selected layer/indicator.
  • Reworked the rotation animation frames. Again. Now the "last glimpse" sides are solid, rather than trying to preserve the ...
  • Enlarged

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A non-black background lets me use black as a "border" colour for the Starting to work on the rotations. All layers rotation. A. fairly decent "unfold" animation for the overview

Added a "flattened" view. Use button press/release to toggle. This is just hardwired view at the moment, but will

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