Exploring Atari 2600 Rubik S Cube Prototype Display 16

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  • All layers rotation.
  • The
  • Slightly larger front-faces giving squarer looking
  • Comparisons of emulator (Gopher, left) and (Stella, right) differences.
  • The faster I can draw the whole

In-Depth Information on Atari 2600 Rubik S Cube Prototype Display 16

Reworked the rotation animation frames. Again. Now the "last glimpse" sides are solid, rather than trying to preserve the ... A. fairly decent "unfold" animation for the overview A non-black background lets me use black as a "border" colour for the Starting to work on the rotations.

Rotation/position of

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