Understanding 3d Roguelike Development Diary 5

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Key Takeaways about 3d Roguelike Development Diary 5

  • Not much to show this week, most progress has been behind the scenes, getting ready for adding actions to the game. Hopefully ...
  • Some experiments with planar reflections.
  • From now most videos are going to be fairly short, just showing a couple of new features or assets. Today we can see props ...
  • More monsters using the newer projection painting technique of texturing. I've been trying to improve my animation skills too.
  • 3d Roguelike Development Diary 18

Detailed Analysis of 3d Roguelike Development Diary 5

Not much progress this week because I've been down with a cold, as well as dealing with the beginning of a busy period at work ... Worked a little on a custom 2d filter. I was watching a trailer for the pillars of Eternity today and they had some nice filter effects on ... Some updates to the action system. Nearly combat ready. :)

Mostly coding basic gameplay this week.

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