Understanding 3d Roguelike Development Diary 5
If you are looking for information about 3d Roguelike Development Diary 5, you have come to the right place. Continuing to
Key Takeaways about 3d Roguelike Development Diary 5
- Not much to show this week, most progress has been behind the scenes, getting ready for adding actions to the game. Hopefully ...
- Some experiments with planar reflections.
- From now most videos are going to be fairly short, just showing a couple of new features or assets. Today we can see props ...
- More monsters using the newer projection painting technique of texturing. I've been trying to improve my animation skills too.
- 3d Roguelike Development Diary 18
Detailed Analysis of 3d Roguelike Development Diary 5
Not much progress this week because I've been down with a cold, as well as dealing with the beginning of a busy period at work ... Worked a little on a custom 2d filter. I was watching a trailer for the pillars of Eternity today and they had some nice filter effects on ... Some updates to the action system. Nearly combat ready. :)
Mostly coding basic gameplay this week.
We hope this detailed breakdown of 3d Roguelike Development Diary 5 was helpful.