Exploring 3d Roguelike Development Diary 2
Let's dive into the details surrounding 3d Roguelike Development Diary 2.
- Not much progress this week because I've been down with a cold, as well as dealing with the beginning of a busy period at work ...
- From now most videos are going to be fairly short, just showing a couple of new features or assets. Today we can see props ...
- More monsters using the newer projection painting technique of texturing. I've been trying to improve my animation skills too.
- Not much to show this week, most progress has been behind the scenes, getting ready for adding actions to the game. Hopefully ...
- 3d Roguelike Development Diary 18
In-Depth Information on 3d Roguelike Development Diary 2
Worked a little on a custom 2d filter. I was watching a trailer for the pillars of Eternity today and they had some nice filter effects on ... Get the game here: https://store.steampowered.com/app/632360/Risk_of_Rain_2/ Homepage of the game: ... Second episode of the Some work on doors to make them more dynamic, and some mucking about learning GLSL shaders.
Continuing to
That wraps up our extensive overview of 3d Roguelike Development Diary 2.