Exploring Rust Devblog 137 2

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  • MUSIC:https://www.youtube.com/watch?v=pHierUs1tYE&list=RDpHierUs1tYE&start_radio=1.
  • Supply Signal Viewmodel As well as some fixes to the Explosive Charge viewmodel this week, I updated the Supply Signal as ...
  • Une vidéo pour vous montrer les nouveautés du
  • Rust dev blog 7-2 | R-U-S-T.RU
  • MUSIC:https://www.youtube.com/watch?v=67TODUTvHdo&list=RD67TODUTvHdo&start_radio=1.

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Beretta Viewmodel Animations I rigged up, animated, and added sound FX for the Beretta viewmodel. Water Bottle Viewmodel After some feedback from Helk, I updated the waterbottle viewmodel animations. The drinking pose was ... Admire Animations More R&D this week. We talked a while back about perhaps having some admire animations for the weapons, ... Blood Started work on the blood effect system. Basic decals for entry/exit wounds are in. Blood spurts are working, but there is still ...

I'm back! Had a bit of a break. Let me know what you guys think about obtaining high end weapons for single players. Video parts ...

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