Exploring Java 2d Tile Based Swing Game Wheat Harvest Drops

Exploring Java 2d Tile Based Swing Game Wheat Harvest Drops reveals several interesting facts.

  • I love how it looks in fullscreen. All it took was some basic maths to scale the image to fullscreen and preserve the aspect ratio.
  • I didn't like that the menus just opened abruptly so I eased them in a bit with some easing algorithms. It's not a massive change but ...
  • I've implemented a queue system for the chickens, which solves the problem of all chickens leaving the hut at once. I used an ...
  • I didn't like that the menus were just a couple of rounded rectangles so I decided to change them.
  • This system uses Json to store save data. Only saving works at the moment, not loading. The aim was to have a fallout 4 style ...

In-Depth Information on Java 2d Tile Based Swing Game Wheat Harvest Drops

For the longest time, you could water a I'm going to make it so that at night, chickens lose some of their happiness until you put them back in their hut. If you keep them ... I liked fullscreen but it was a bit zoomed in at the resolution i had it at so I shrunk everything a little. Also, I was getting scaling ... This is very rough at the moment. I plan to make front and back animations for the chicken so when it leaves the hut, it looks like it's ...

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