Exploring 2d Tile Based Java Swing Game 16 9 Widescreen Support
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- I didn't like that the menus just opened abruptly so I eased them in a bit with some easing algorithms. It's not a massive change but ...
- I didn't like that the menus were just a couple of rounded rectangles so I decided to change them.
- I'm going to make it so that at night, chickens lose some of their happiness until you put them back in their hut. If you keep them ...
- I've implemented a queue system for the chickens, which solves the problem of all chickens leaving the hut at once. I used an ...
- Finally added rewards to the
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I liked fullscreen but it was a bit zoomed in at the resolution i had it at so I shrunk everything a little. Also, I was getting scaling ... I love how it looks in fullscreen. All it took was some basic maths to scale the image to fullscreen and preserve the aspect ratio. I really wanted to play my I've finally got around to adding tasks. This is very rough at the moment. I'm going to polish it more later but for now, I just wanted ...
This is very rough at the moment. I plan to make front and back animations for the chicken so when it leaves the hut, it looks like it's ...
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