Understanding Fps Metroidvania Devlog 24
Exploring Fps Metroidvania Devlog 24 reveals several interesting facts. Lot of refactoring required.
Key Takeaways about Fps Metroidvania Devlog 24
- In this I show the things that i already have for my
- cleaning up the code some more.
- In this video I show off the first month of my progress to make Light Blade #
- object pooling for damage numbers.
- trying to figure out how to implement item grab.
Detailed Analysis of Fps Metroidvania Devlog 24
i am not sure how i should implement items and their usecase without making everything dirty. Combat in my game just got a major upgrade! In this some architecture problems arising, input handling needs to be designed to be inside unhandled input(event)
somewhat rough weapon follow cursor implementation.
Stay tuned for more updates related to Fps Metroidvania Devlog 24.