Exploring Convex Polygonal Collision
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- I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D
- This is the first program I have written in Lua via Love2D. The video shows fully functioning
- This is my Final Project Midterm Video report for the CS 229 (Machine Learning) course in KAUST. website: ...
- The white lines on the video represents the closest orthogonal projection from a point to an object. The yellow and red lines ...
- This time trying to see the implemtation of a new algorithm using the min distance between the two
In-Depth Information on Convex Polygonal Collision
In this video I look at Spheres are nice and all, but there comes a time when more complex shapes are needed. One popular algorithm for testing ... SAT all the way down! Switched from AABB to
Okay, so, what this test does is this. I start by feeding it a
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