Understanding Commander X16 Game Prototyping 2
Welcome to our comprehensive guide on Commander X16 Game Prototyping 2. I've added a system to manage objects other than the player character into the
Key Takeaways about Commander X16 Game Prototyping 2
- This is a devlog/tutorial/documentary/showcase of my adventures learning how to do
- We are currently learning the
- Totally revamped the physics system. Now it works for non-player entities as well and performs a lot better.
- I was hoping to have the
- Originally published by Johan Kårlin https://www.facebook.com/groups/CommanderX16/permalink/607128390038259/
Detailed Analysis of Commander X16 Game Prototyping 2
The current build of my Quick demo with the Added some test sound to the title screen, a transition effect when starting, and objects now follow the player character around the ...
Added second layer with independent scrolling.
In summary, understanding Commander X16 Game Prototyping 2 gives us a better perspective.