Understanding 3d Libgdx Voxel Engine
If you are looking for information about 3d Libgdx Voxel Engine, you have come to the right place. I decided to try and make a
Key Takeaways about 3d Libgdx Voxel Engine
- I started making lakes and I made the loading faster using more than one thread at once, right now I'm using four thread for ...
- It load a million times faster now because I now generate all the terrain caves trees and rivers with noise in one go and I removed ...
- I started making background graphics so I can see really far. I'm going to make it replaces the pixels in the texture with an actual ...
- Some waving straws using glsl shaders.. yay \o/
- LibGDX 3D maze engine test
Detailed Analysis of 3d Libgdx Voxel Engine
C#, Unity, C++, OpenGL, Java, I started using a noise library to get seamless noise. the terrain is now technically infinite. the caves and rivers are generated ... I started experimenting with making caves and added block placing which is a little buggy at the moment but should be easy to fix.
[Voxelcraft] First steps with libgdx
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