Exploring Zx Spectrum Wrap Around Lower Screen Scroll Using Machine Code

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  • Just a quick video showing the benefits of
  • General fooling
  • A small demonstration of Z80's interrupt mode 2. The text is displayed by reading the ROM charater definitions and changing the ...
  • The mapping of games for
  • Quick Demonstration of the

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using routine from Sinclair user issue 44. It was fun, writing this After editing I realised why 8 is blue, the attributes are 8 bits encoded as follows: bit 0-2 are the INK, 3 to 5 are the PAPER, bit 6 is ...

This video shows some research about developing scroller games for the

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