Introduction to Xna Multi Threaded Physics With Sunburn Engine

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Xna Multi Threaded Physics With Sunburn Engine Comprehensive Overview

Just a video of something I'm working on with my time at current. There are 3 directional lights, 24 point lights and ~300 models. Video of a WIP sample that should help you understand how to combine Quick test with our new GPU driven terrain system. Still a WIP. The features: Entirely gpu driven, height map based,

This is a test of my new

Summary & Highlights for Xna Multi Threaded Physics With Sunburn Engine

  • We've had requests for a reflection / refraction
  • XNA SunBurn
  • A quick and dirty demo of my custom 2D
  • Now available: http://www.synapsegaming.com/ This video shows off
  • A short video demonstrating a combination of BEPU's FluidVolume feature with

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