Understanding Xna Mega Particles
Let's dive into the details surrounding Xna Mega Particles. Mega
Key Takeaways about Xna Mega Particles
- XNA 2D Particles, Lighting & Normals test
- Added some performance (and server) optimizations... the game keeps running at 60+ fps. I have yet to test with loads of people in ...
- Mega Particles ShaderX 5 clouds example
- Switched the gameplay mechanic from traditional move-and-shoot to use a targeting system instead. Also, shiny-ed up the ...
- A video to show progress with
Detailed Analysis of Xna Mega Particles
Mega Post-Process My implementation of volumetric clouds as explained in the paper "Volumetric Clouds and
Testing collision detection with some sort of raindrops. testing collision with dynamic objects (moving collision object)
That wraps up our extensive overview of Xna Mega Particles.