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  • NPC collision is now fixed so I can show an npc moving around a
  • This is a concept for a 2½D platformer using Bézier curves to provide a 3D track for the player to follow. It is an extension of my ...
  • The video shows the creation a very simple
  • Engine
  • Just a short demo of the

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A video showing a In this video I show the format the map editor uses when building the maps as well as what a map looks like running in my XNA Game Test (dynamic light levels, textures, entities) Current project for editing

Importing the whole

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