Exploring Xna Flocking Boids
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- Trying to create some
- An
- An updated video of my current sideproject involving
- Another video of the first implementation of my
- Steering Behaviors - 200 bots Flocking XNA GS 3.1
In-Depth Information on Xna Flocking Boids
For Computer Animation Algorithms and Tech class Mark Thill and I created this This is the first implementation of my quick adaptation of http://www.vergenet.net/~conrad/ https://github.com/GavWood/DOGE-Game-Engine.
Final Project progress, wander behaviour for 900 ship models.
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