Understanding Voxel Experiments Block Engine 2019 5
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Key Takeaways about Voxel Experiments Block Engine 2019 5
- Better mipmaps to help visualize the scale. They are not yet perfect and will be improved. Also moved towards separate "Islands" ...
- Nothing all too exciting, although i figured i'd share. I have been working on LOD-crack patching which is working allright now ...
- Changed rendering up quite a bit. Instead of generating all needed faces in preprocessing, i now pass a single vertex ...
- Trying out various angles and
- Slightly updated the assets to better show the ray-marching effect.
Detailed Analysis of Voxel Experiments Block Engine 2019 5
Just to show that this thing has not completely gone off my mind yet, a little Actually added some volumes to raymarch in my Just some
Playing around with sloped
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