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  • I have begun work on
  • Let's take another look at improving the driving AI! This showcases what I have so far, with a little bit of tinkering. Perhaps this will ...
  • A more flexible way for AI to plant and utilize mines and satchel charges. Should support most "_scripted" bombs/mines.
  • A quick look at
  • Operation Shellfish - Vcom AI Test

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Another update to Comparison between Vanilla AI and I talk about my progress on a few topics. 1) AI movement - focused more on group movement and suppression. AI groups work ... A short video showcasing the AI's ability to clear buildings during combat.

Hello! I am starting to record my coding sessions to get more direct feedback from the community and to let everyone know what is ...

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