Introduction to Using Unity To Control A Pure Data Patch

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Using Unity To Control A Pure Data Patch Comprehensive Overview

A bespoke middleware audio tool I needed to make as part of one of my modules in university. If you would like to download my ... This screen capture is from a project I've been working on to build a music system Binaural rendered audio: please

Yay! Learning

Summary & Highlights for Using Unity To Control A Pure Data Patch

  • A simple atmospheric scene I've created to show the cool possibilities of procedurally created audio and
  • This was part of my honour's project as an investigation in to
  • Let's familiarize ourselves
  • Demonstration of functioning
  • Let's save time by patching efficiently! Here are some neat tricks that you can start

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