Exploring Unity3dc Blasteroids 041 Socre Works
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- in here we make shure that when game starts it spawns our player instead of having the player in the scene that way we can later ...
- make shure you spell it right void OnGUI() { }
- this is a taste of networking for you guys, i know this tutorial might seem a bit overly advanced, please make shure to duplicate ...
- in here we are beggining the stages of making a simple asteroids type game by coding using c#, so far we are just setting up our ...
- try to only have one particle system per truster, later on this could be changeable.
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we used some get component fucntions to get the scripts that the player has, now there are better ways of doing this but in this ... in here we are making it so we can get in here we just made the nowwe are starting to network the rest of the bullets so we can see them online when we shoot it.
so far we finished our connect script now we are ready to test this out and start the proess on.
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