Exploring Unity3d Joint Target Test

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  • Here we have an active ragdoll following the animation/rotation of a
  • The rope is made of connected configurable
  • Scene: ...
  • Problem with Configurable joints
  • Using Hinge

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This is the early stage of an animation system I'm working on, primarily for this game http://bofiv2.blogspot.com/ The idea is to ... bullet physics + openGL. This is my first Looking for explanation.

High fidelity robotic simulation requires a robust physics engine that can report accurate

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