Understanding Unity3d Custom Root Motion Controller Working On Combat

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  • Here is a little test with a basic AI, it runs entirely through
  • Today i have some fun to start with my first enemy BossAI.
  • Added Strafe MoveMode if Player is in Sword Stance to my
  • A little test with a base ai. The AI cannot do any damage at the moment, it has only had two types of attack so far, but it helps me a ...
  • Unity3D Custom Root Motion

Detailed Analysis of Unity3d Custom Root Motion Controller Working On Combat

An improved version of Starting with Interaction System for my If you're using a Rigidbody for your player

A little try to make the WarpAttack a little stronger and more epic! What do you think ? I'm still a bit unsure myself, it looks really ...

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