Exploring Unity Smooth Marching Cubes 1

Exploring Unity Smooth Marching Cubes 1 reveals several interesting facts.

  • A small demonstration of the
  • This is a duplicate of the other video, just with the voice sped up (cause I forgot to do it in the other video).
  • A demo for the 3d voxel based terrain in my upcoming game, Operation Waterpark.
  • i coded up this new more efficient version of voxel terrain and used a dictionary to merge the vertices although the corners are not ...
  • I got the stone physics working but it's not fully multi threaded so it can be a little slow. I'm gonna do some optimization and bug ...

In-Depth Information on Unity Smooth Marching Cubes 1

In this coding adventure I try to understand https://discord.gg/p9ZTjrABqR. I decided to mess around with a different type of voxel terrain generation: By popular demand, we're starting a new series! This

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