Exploring Unity Smooth Marching Cubes 1
Exploring Unity Smooth Marching Cubes 1 reveals several interesting facts.
- A small demonstration of the
- This is a duplicate of the other video, just with the voice sped up (cause I forgot to do it in the other video).
- A demo for the 3d voxel based terrain in my upcoming game, Operation Waterpark.
- i coded up this new more efficient version of voxel terrain and used a dictionary to merge the vertices although the corners are not ...
- I got the stone physics working but it's not fully multi threaded so it can be a little slow. I'm gonna do some optimization and bug ...
In-Depth Information on Unity Smooth Marching Cubes 1
In this coding adventure I try to understand https://discord.gg/p9ZTjrABqR. I decided to mess around with a different type of voxel terrain generation: By popular demand, we're starting a new series! This
Try the
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