Understanding Unity Basic Third Person Movement 15 Minute 60fps

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  • This setup needs to use the new input system instead of the legacy input system which uses statements like "Input.GetKeyDown()" ...
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Detailed Analysis of Unity Basic Third Person Movement 15 Minute 60fps

THIRD PERSON MOVEMENT Unity 3d Improved foot rotation relative to the ground, IK weigth based on animator pivotWeight. Still not perfect but I like how it works.

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