Exploring Unity 2018 1 Community Ocean Test

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  • Programmed in Processing (Java) - own FFT routine, but currently no shaders (just a foam texture on top), no optimizations, only ...
  • Realtime
  • Next iteration of the buoyancy script. https://github.com/eliasts/Ocean_Community_Next_Gen.
  • Our annual GDC keynote will take place on March 19th at 6:30PM (Pacific Time). Building on the foundation of the 2017 cycle, ...
  • Realtime cinematic VFX with VR control in

In-Depth Information on Unity 2018 1 Community Ocean Test

Unity 2018.1 Community Ocean Test Used packages: - Dynamic Water Physics: http://nwhcoding.com/index.php/dynamic-water-physics/ - Questions how to open SSR for new calculation of the surface normals, subsurface scattering effect, extensions to the foam system

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