Introduction to Tracker Tool Unigine Editor 2 Essentials
Let's dive into the details surrounding Tracker Tool Unigine Editor 2 Essentials. In this tutorial: 00:00 - Introduction 00:14 - Introduction to
Tracker Tool Unigine Editor 2 Essentials Comprehensive Overview
In this tutorial: 00:00 - Introduction 00:20 - Orthographic Decal 01:56 - Projected Decal 02:32 - Mesh Decal 03:45 - Use Cases ... In this tutorial: 00:00 - Introduction 00:31 - Instancing objects using Node References 01:31 - Modifying instanced objects 02:18 ... In this tutorial: 00:00 - Introduction 00:38 - Omni Light 02:31 - Projected Light 03:31 - World Light 04:06 - World Light shadows ...
Learn how to use Cached Shadows for everything static in your scene, how to mix dynamic and baked shadows, reducing load ...
Summary & Highlights for Tracker Tool Unigine Editor 2 Essentials
- Introducing major upgrade of UnigineEditor
- Learn how to switch to another source code
- In this tutorial: 00:00 - Introduction 00:19 - Materials system 00:56 - Creating materials 02:23 - Assigning materials 02:46 ...
- Visit the link to try out the new Material
- In this tutorial: 00:00 - Introduction 00:39 - Managing Levels of Detail (LODs) 02:41 - Using impostors to replace geometry at long ...
That wraps up our extensive overview of Tracker Tool Unigine Editor 2 Essentials.