Understanding Tiny Combat Redux Ui Exploration

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Key Takeaways about Tiny Combat Redux Ui Exploration

  • Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ...
  • Work on munitions has finally begun, starting with dumb bombs. There's a ton that needs to still be hooked up, and there's ...
  • I've actually been working on other stuff (AI refactor) and this is an old video, but the MiG-21 has been added. Model is courtesy of ...
  • This isn't great formation flying AI, but I think it's good enough for the demo. You'll also notice that the HUD has changed around a ...
  • Rockets, rocket motors, and the pod launcher are complete for now. While right now it's just launching rockets, this can just as ...

Detailed Analysis of Tiny Combat Redux Ui Exploration

Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ... Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ... I was aiming for a similar aesthetic with

This video is just testing out patrols and dogfighting. The AI is pretty dumb fighting each other, but the functionality is all there and ...

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