Exploring Testing Volumetric Explosion Custom Editor In Unity

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  • Testing
  • Works automatically for all GO (with Rigibody component) inside the radius of the blast wave.
  • FumeFx,
  • This is a level
  • Detonator for

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A few days ago, I shared a video of a shader prototype to make A basic A I made a fully 3d PBR

Using noise dissipation around the edges of the smoke and multisampling, the light and shadows act more realistic with the ...

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