Exploring Testing Photogrammetry In Autodesk Remake Couch
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- Decided to try a keyboard this time. Seems to have worked ok, aside from missing a few shots around the top of the keyboard ...
- We test out
- Colour version of the Stone Creek boot test. Came out pretty damn well. All due to the increased texture sharpness using F22?
- Scanned with 32 Images Agisoft for mesh generation ZBrush for mesh clean-up and re-topology TwinMotion for this render.
- Using
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Test shots for Photogrammetry testing with Autodesk Remake - Angel Converting our real world shots of this model into the digital world. So I managed to mess up many of the images in this shoot, using a monopod instead of a tripod and taking them at a low shutter ...
Model sowy - Autodesk ReMake
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