Exploring Stranded Iii Dev Blog Terrain Generation
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- Modelling and texturing a rock in Blender, using Blender's texture paint. 20x time lapse. Results are shown in the end (last ...
- Trying to create a shell model in Blender! Fun! (20x time lapse) www.Stranded3.com.
- [1] Devlog - First Terrain
- Drawing a flower skin for
- I redesigned the procedural
In-Depth Information on Stranded Iii Dev Blog Terrain Generation
A video showing random generated Having "fun" with the advanced foliage shader :( http://stranded3.com/index.php?entry=32. Trying to improve the fern texture for Drawing a shell skin texture in Photoshop on my Cintiq. 20x time lapse (nearly 1 hour in real time). Still needs some refinements.
Drawing a palm frond in Photoshop on my Cintiq pen tablet. Note that the result is work in progress and not a finished texture.
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