Exploring Stranded Iii Dev Blog Terrain Generation

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  • Modelling and texturing a rock in Blender, using Blender's texture paint. 20x time lapse. Results are shown in the end (last ...
  • Trying to create a shell model in Blender! Fun! (20x time lapse) www.Stranded3.com.
  • [1] Devlog - First Terrain
  • Drawing a flower skin for
  • I redesigned the procedural

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A video showing random generated Having "fun" with the advanced foliage shader :( http://stranded3.com/index.php?entry=32. Trying to improve the fern texture for Drawing a shell skin texture in Photoshop on my Cintiq. 20x time lapse (nearly 1 hour in real time). Still needs some refinements.

Drawing a palm frond in Photoshop on my Cintiq pen tablet. Note that the result is work in progress and not a finished texture.

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