Exploring Sprite Animation In Raylib

Exploring Sprite Animation In Raylib reveals several interesting facts.

  • In part 9, Scarfy was happily running and jumping about in his
  • we will use a new function called DrawTextureRec() which allows us to
  • Ray4Laz SpriteEngine. class JumperSprite (Test Jump and Collision)
  • messing with sprite sheets (raylib)
  • In this episode we learn the difference between a texture and an image in

In-Depth Information on Sprite Animation In Raylib

Thanks for watching! Timestamps: 0:00 Intro 1:00 Here's a basic example of Raylib Read full description for extra info and social links! Want to start game development in C++ without using a heavy engine?

we will learn about a new draw function that allows us to scale and rotate an image / texture.

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