Exploring Specular Mapping In Gamemaker
Let's dive into the details surrounding Specular Mapping In Gamemaker.
- It's been a long time since I talked about basic 3D lighting in
- Added in the shiney things and the bumpy things!
- Been messing around with 3D again since GMS 2 seems to be much better suited for it than GMS 1. Nothing special here at the ...
- Normal
- example here http://bit.ly/2nezcRs.
In-Depth Information on Specular Mapping In Gamemaker
Once you've gotten basic Normal Support my work: https://patreon.com/sarajs A quick primer on structs, what they are, how to make them and use them. Structs are ... You can use normal
There are a few more tricks you can do with spot lights, such as specifying an inner cutoff angle! And removing the if statement ...
That wraps up our extensive overview of Specular Mapping In Gamemaker.