Understanding Sfml Doom Music First Implementation
Exploring Sfml Doom Music First Implementation reveals several interesting facts. Not quite there yet... https://github.com/JonnyPtn/
Key Takeaways about Sfml Doom Music First Implementation
- TIMESTAMPS: 0:00 - Mick Gordon - 02. Rip & Tear 0:04 - E1M1 - At
- Welcome back to the
- text is still kind of broken so menu selections are fucky and some keys straight up crash your game for some reason ...
- If you are asking yourself how I did collision detection before knowing AABB or SAT this is what I developed back then (edit: link ...
- I might be the most excited about this video. I really wanted to learn how the original
Detailed Analysis of Sfml Doom Music First Implementation
close enough. still not quite there... https://github.com/JonnyPtn/
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