Exploring Screen Space Subsurface Scattering
Exploring Screen Space Subsurface Scattering reveals several interesting facts.
- Hi guys, I started compiling a basic SSS shader in 3ds MAX for my Creature model (which was inspired by the shark-man from the ...
- Subsurface
- An implementation of the
- Sample scene included in the build demo: ...
- This is but a short demo of the potential of
In-Depth Information on Screen Space Subsurface Scattering
Still a work in progress since a lot of features are still missing, but this implements the skin rendering tech used in Unity's hdrp. Head model from www.ir-ltd.net. subsurface scattering Test render of
Screen
Stay tuned for more updates related to Screen Space Subsurface Scattering.