Introduction to Rohxel Destruction

Let's dive into the details surrounding Rohxel Destruction. Object splitting is implemented again. This example shows a high splitting rate which is not for gaming because it produces to ...

Rohxel Destruction Comprehensive Overview

I wrote some shader and normalmap stuff to visualize explosions and implosions. i rewrote part of the light - shadow calculation code (now using stencil buffer) now its posible to have up to 20 - 30 lights @ 40 - 50 ... 9000 blocks falling down.

Test render for The Rookies - Rebelway FX Challenge contest. Created in Blender 2.9 and rendered in cycles.

Summary & Highlights for Rohxel Destruction

  • just build a little level. some things need to be implemented to offer even more possibilities (e.g. elevator, unbreakable objects, ...
  • So this is my first try on writing an actual KI walking through a dynamic world (ok this video doesn't show its really dynamic since ...
  • drawing a "large -scale" scene in
  • A new special weapon has been added. Here you see me "flying" around in a test map. We also worked on walking physics New ...
  • BORFLYспасибо бро)

That wraps up our extensive overview of Rohxel Destruction.

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