Understanding Rive 101 Components

Exploring Rive 101 Components reveals several interesting facts. Components

Key Takeaways about Rive 101 Components

  • In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and click.
  • You can define default values for your View Model Properties before the state machine is active. This allows us to further define ...
  • States are animations that can play at any point in your state machine. A state could be as simple as changing the color and ...
  • Align tools allow us to align and distribute objects on the stage.
  • Rive

Detailed Analysis of Rive 101 Components

You may have heard of Components State machine layers allow you to play multiple animations simultaneously. Even if the animations have different timings.

Lists allow you to use View Model Instances as elements within Layouts.

Stay tuned for more updates related to Rive 101 Components.

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