Introduction to Real Time Raytracer Opencl

Let's dive into the details surrounding Real Time Raytracer Opencl. Added refraction in order to have a much better water rendering system.

Real Time Raytracer Opencl Comprehensive Overview

Adding reflections to my This is just a short clip of This is a quick demo of my latest casual sunday project: Writing a

sah bvh, phong shading, soft reflections . 220k polygons , 1024x768 @ 20 FPS on AMD r9 280.

Summary & Highlights for Real Time Raytracer Opencl

  • Started to port the CPU version of my
  • A
  • Added character - map collisions, not perfectly working but that's a good starting point for further investigations. Textures used are ...
  • Just a quick lazy phone grab of a
  • Real

That wraps up our extensive overview of Real Time Raytracer Opencl.

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