Exploring Real Time 2d Lighting Engine

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  • Now have multiple coloured
  • Shadows
  • sorry for the jerky video. On my pc it run's with more than 60fps. Made on XNA with the starLiGHT.
  • It's a
  • Implemented dynamic

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optimising shadow generation. Minimising surface usage by using 1 surface for 4 lightmaps. I can then pass in 4 surfaces to a ... My Game [HTML5] Current state of play. 16 fully dynamic 40% off CodeCrafters membership: https://app.codecrafters.io/join?via=BarneyCodes Join the discord: ...

Making an optimised

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