Exploring Real Time 2d Lighting Engine
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- Now have multiple coloured
- Shadows
- sorry for the jerky video. On my pc it run's with more than 60fps. Made on XNA with the starLiGHT.
- It's a
- Implemented dynamic
In-Depth Information on Real Time 2d Lighting Engine
optimising shadow generation. Minimising surface usage by using 1 surface for 4 lightmaps. I can then pass in 4 surfaces to a ... My Game [HTML5] Current state of play. 16 fully dynamic 40% off CodeCrafters membership: https://app.codecrafters.io/join?via=BarneyCodes Join the discord: ...
Making an optimised
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