Introduction to Raylib Platformer 2d Platformer Built In C
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Raylib Platformer 2d Platformer Built In C Comprehensive Overview
Everyone keeps telling me to make a game in 45 minutes of clip farming and time wasting to give haters some ammo before actually getting into the coding. Yesterday was ... Both checkings Y and X were needed so the players can go under the object. Next the collision is needed to stop when colliding ...
Created collision on Y axis, looks awesome but S**T.
Summary & Highlights for Raylib Platformer 2d Platformer Built In C
- In today's video I share with you my journey of developing my first ever game in
- Imporved gravity, thanks to chatGPT. And found another ptoblem that if an obstacle is above player's head it can't go under the ...
- A basic
- 45 minutes of clip farming and time wasting to give haters some ammo before actually getting into the coding.
- Today I experimented with a different approach to collision detection by checking how deeply one object overlaps another.
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