Understanding Rayfire Bomb Test

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Key Takeaways about Rayfire Bomb Test

  • Clearly my settings are somewhat wrong. Maybe it needs more substeps in order to explode less.
  • First rendered
  • 3D max 2010 (
  • 3ds max
  • Split mesh with Cebas VolumeBreaker and physical simulation with

Detailed Analysis of Rayfire Bomb Test

Rayfire Render time: 26 hours Native Resolution: 1280x720 FPS: 32 CPU: P4 2.20 Ghz. 4 Gig Ram Video Card: 512mb. my first

Increase subscribers on this site http://subs.triorbit.com/p.php?user=harunlisiclisko Quick animation in 3ds max with vray render, ...

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