Understanding Ray Fire 3ds Max 2013

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  • Nvidia Geforce gt 520 2gbs ddr5 Intell i7 @3.6Ghz 8Gbs ddr3 ---------------- Was able to get up too 9k objects in scene before
  • I've used
  • Just a glass sphere breaking into pieces that I simulated/rendered using Autodesk
  • simulation done using
  • 3DS Max

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