Exploring Pattern Engine Bloom
Exploring Pattern Engine Bloom reveals several interesting facts.
- Usage of the "OnPlayerHitShot" event for easy death effects. Code: http://pastebin.com/mr7bcRfW.
- Automated parameter changing being used to fade away the fog ("Background.ChangeFogRange(0, 160, 400, ...
- There may be an excess of shinies.
- Learn how I make my videos https://kevinparry.tv/behindthescenes I'm a stop-motion animator, director, and visual effects artist ...
- too lazy to make come up with an easy system to do fixed spray
In-Depth Information on Pattern Engine Bloom
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